I read few questions here on SO about this topic which seems yet confusing to me. I\'ve just begun to learn C++ and I haven\'t studied templates yet or operator overloading
It's possible, but I'm not sure that it's a technique I'd recommend for
beginners. As in other cases, when you want the choice of functions to
depend on how the return value is used, you use a proxy; first define
functions like getChar
and getInt
, then a generic get()
which
returns a Proxy like this:
class Proxy
{
My const* myOwner;
public:
Proxy( My const* owner ) : myOwner( owner ) {}
operator int() const
{
return myOwner->getInt();
}
operator char() const
{
return myOwner->getChar();
}
};
Extend it to as many types as you need.