I have used unions earlier comfortably; today I was alarmed when I read this post and came to know that this code
union ARGB
{
uint32_t colour;
str
@bobobobo code is correct as @Joshua pointed out (sadly I'm not allowed to add comments, so doing it here, IMO bad decision to disallow it in first place):
https://en.cppreference.com/w/cpp/language/data_members#Standard_layout tells that it is fine to do so, at least since C++14
In a standard-layout union with an active member of non-union class type T1, it is permitted to read a non-static data member m of another union member of non-union class type T2 provided m is part of the common initial sequence of T1 and T2 (except that reading a volatile member through non-volatile glvalue is undefined).
since in the current case T1 and T2 donate the same type anyway.