I\'m developing an Android 2.3.3 application with a service. I have this inside that service to communicate with Main activity:
public class UDPListenerServi
As others have mentioned the Lint warning is because of the potential memory leak. You can avoid the Lint warning by passing a Handler.Callback
when constructing Handler
(i.e. you don't subclass Handler
and there is no Handler
non-static inner class):
Handler mIncomingHandler = new Handler(new Handler.Callback() {
@Override
public boolean handleMessage(Message msg) {
// todo
return true;
}
});
As I understand it, this will not avoid the potential memory leak. Message
objects hold a reference to the mIncomingHandler
object which holds a reference the Handler.Callback
object which holds a reference to the Service
object. As long as there are messages in the Looper
message queue, the Service
will not be GC. However, it won't be a serious issue unless you have long delay messages in the message queue.