I often see it mentioned that Thread.Sleep();
should not be used, but I can\'t understand why this is so. If Thread.Sleep();
can cause trouble, are
For those of you who hasn't seen one valid argument against use of Thread.Sleep in SCENARIO 2, there really is one - application exit be held up by the while loop (SCENARIO 1/3 is just plain stupid so not worthy of more mentioning)
Many who pretend to be in-the-know, screaming Thread.Sleep is evil failed to mentioned a single valid reason for those of us who demanded a practical reason not to use it - but here it is, thanks to Pete - Thread.Sleep is Evil (can be easily avoided with a timer/handler)
static void Main(string[] args)
{
Thread t = new Thread(new ThreadStart(ThreadFunc));
t.Start();
Console.WriteLine("Hit any key to exit.");
Console.ReadLine();
Console.WriteLine("App exiting");
return;
}
static void ThreadFunc()
{
int i=0;
try
{
while (true)
{
Console.WriteLine(Thread.CurrentThread.ThreadState.ToString() + " " + i);
Thread.Sleep(1000 * 10);
i++;
}
}
finally
{
Console.WriteLine("Exiting while loop");
}
return;
}