I don\'t understand the difference, they both seem the same but I guess they are not.
Any examples of when to use one or the other would be appreciated.
Ben is completely correct in his answer - so keep what he says in mind. What I'm about to tell you isn't a full explanation, but it's a very easy way to remember how e.target
, e.currentTarget
work in relation to mouse events and the display list:
e.target
= The thing under the mouse (as ben says... the thing that triggers the event).
e.currentTarget
= The thing before the dot... (see below)
So if you have 10 buttons inside a clip with an instance name of "btns" and you do:
btns.addEventListener(MouseEvent.MOUSE_OVER, onOver);
// btns = the thing before the dot of an addEventListener call
function onOver(e:MouseEvent):void{
trace(e.target.name, e.currentTarget.name);
}
e.target
will be one of the 10 buttons and e.currentTarget
will always be the "btns" clip.
It's worth noting that if you changed the MouseEvent to a ROLL_OVER or set the property btns.mouseChildren
to false, e.target
and e.currentTarget
will both always be "btns".