What is the advantages/disadvantages of using inline functions in C++? I see that it only increases performance for the code that the compiler outputs, but with today\'s opt
Inline functions are faster because you don't need to push and pop things on/off the stack like parameters and the return address; however, it does make your binary slightly larger.
Does it make a significant difference? Not noticeably enough on modern hardware for most. But it can make a difference, which is enough for some people.
Marking something inline does not give you a guarantee that it will be inline. It's just a suggestion to the compiler. Sometimes it's not possible such as when you have a virtual function, or when there is recursion involved. And sometimes the compiler just chooses not to use it.
I could see a situation like this making a detectable difference:
inline int aplusb_pow2(int a, int b) {
return (a + b)*(a + b) ;
}
for(int a = 0; a < 900000; ++a)
for(int b = 0; b < 900000; ++b)
aplusb_pow2(a, b);