Consider the following C++ code:
class A
{
public:
virtual void f()=0;
};
int main()
{
void (A::*f)()=&A::f;
}
If I\'d hav
It works because the Standard says that's how it should happen. I did some tests with GCC, and it turns out for virtual functions, GCC stores the virtual table offset of the function in question, in bytes.
struct A { virtual void f() { } virtual void g() { } };
int main() {
union insp {
void (A::*pf)();
ptrdiff_t pd[2];
};
insp p[] = { { &A::f }, { &A::g } };
std::cout << p[0].pd[0] << " "
<< p[1].pd[0] << std::endl;
}
That program outputs 1 5
- the byte offsets of the virtual table entries of those two functions. It follows the Itanium C++ ABI, which specifies that.