dyld: Library not loaded: @rpath/libswiftCore.dylib

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小蘑菇
小蘑菇 2020-11-22 04:27

I am trying to run a Swift app on my iPhone 4s. It works fine on the simulator, and my friend can successfully run it on his iPhone 4s. I have iOS 8 and the official release

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  •  名媛妹妹
    2020-11-22 05:06

    There are lot's of answers there but might be my answer will help some one.

    I am having same issue, My app works fine on Simulator but on Device got crashed as I Lunches app and gives error as above. I have tried all answers and solutions . In My Case , My Project I am having multiple targets .I have created duplicate target B from target A. Target B works fine while target A got crashed. I am using different Image assets for each target. After searching and doing google I have found something which might help to someone.

    App stop crashing when I change name of Launch images assets for both apps . e.g Target A Launch Image asset name LaunchImage A . Target B Lunch Image asset name LaunchImage B and assigned properly in General Tab of each target . My Apps works fine.

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