In OSX during C++ program compilation with g++
I use
LD_FLAGS= -Wl,-stack_size,0x100000000
You can set the stack size programmatically with setrlimit, e.g.
#include
int main (int argc, char **argv)
{
const rlim_t kStackSize = 16 * 1024 * 1024; // min stack size = 16 MB
struct rlimit rl;
int result;
result = getrlimit(RLIMIT_STACK, &rl);
if (result == 0)
{
if (rl.rlim_cur < kStackSize)
{
rl.rlim_cur = kStackSize;
result = setrlimit(RLIMIT_STACK, &rl);
if (result != 0)
{
fprintf(stderr, "setrlimit returned result = %d\n", result);
}
}
}
// ...
return 0;
}
Note: even when using this method to increase stack size you should not declare large local variables in main()
itself, since you may well get a stack overflow as soon as you enter main()
, before the getrlimit
/setrlimit
code has had a chance to change the stack size. Any large local variables should therefore be defined only in functions which are subsequently called from main()
, after the stack size has successfully been increased.