I\'m looking for the fastest way to get pixel data (int the form int[][]
) from a BufferedImage. My goal is to be able to address pixel (x, y)
from
Mota's answer is great unless your BufferedImage came from a Monochrome Bitmap. A Monochrome Bitmap has only 2 possible values for its pixels (for example 0 = black and 1 = white). When a Monochrome Bitmap is used then the
final byte[] pixels = ((DataBufferByte) image.getRaster().getDataBuffer()).getData();
call returns the raw Pixel Array data in such a fashion that each byte contains more than one pixel.
So when you use a Monochrome Bitmap image to create your BufferedImage object then this is the algorithm you want to use:
/**
* This returns a true bitmap where each element in the grid is either a 0
* or a 1. A 1 means the pixel is white and a 0 means the pixel is black.
*
* If the incoming image doesn't have any pixels in it then this method
* returns null;
*
* @param image
* @return
*/
public static int[][] convertToArray(BufferedImage image)
{
if (image == null || image.getWidth() == 0 || image.getHeight() == 0)
return null;
// This returns bytes of data starting from the top left of the bitmap
// image and goes down.
// Top to bottom. Left to right.
final byte[] pixels = ((DataBufferByte) image.getRaster()
.getDataBuffer()).getData();
final int width = image.getWidth();
final int height = image.getHeight();
int[][] result = new int[height][width];
boolean done = false;
boolean alreadyWentToNextByte = false;
int byteIndex = 0;
int row = 0;
int col = 0;
int numBits = 0;
byte currentByte = pixels[byteIndex];
while (!done)
{
alreadyWentToNextByte = false;
result[row][col] = (currentByte & 0x80) >> 7;
currentByte = (byte) (((int) currentByte) << 1);
numBits++;
if ((row == height - 1) && (col == width - 1))
{
done = true;
}
else
{
col++;
if (numBits == 8)
{
currentByte = pixels[++byteIndex];
numBits = 0;
alreadyWentToNextByte = true;
}
if (col == width)
{
row++;
col = 0;
if (!alreadyWentToNextByte)
{
currentByte = pixels[++byteIndex];
numBits = 0;
}
}
}
}
return result;
}