Seeing as C# can\'t switch
on a Type (which I gather wasn\'t added as a special case because is
relationships mean that more than one distinct
As Pablo suggests, interface approach is almost always the right thing to do to handle this. To really utilize switch, another alternative is to have a custom enum denoting your type in your classes.
enum ObjectType { A, B, Default }
interface IIdentifiable
{
ObjectType Type { get; };
}
class A : IIdentifiable
{
public ObjectType Type { get { return ObjectType.A; } }
}
class B : IIdentifiable
{
public ObjectType Type { get { return ObjectType.B; } }
}
void Foo(IIdentifiable o)
{
switch (o.Type)
{
case ObjectType.A:
case ObjectType.B:
//......
}
}
This is kind of implemented in BCL too. One example is MemberInfo.MemberTypes, another is GetTypeCode
for primitive types, like:
void Foo(object o)
{
switch (Type.GetTypeCode(o.GetType())) // for IConvertible, just o.GetTypeCode()
{
case TypeCode.Int16:
case TypeCode.Int32:
//etc ......
}
}