I have the following code:
info = new System.Diagnostics.ProcessStartInfo(\"TheProgram.exe\", String.Join(\" \", args));
info.CreateNoWindow = true;
info.Win
The problem is that if you redirect StandardOutput
and/or StandardError
the internal buffer can become full. Whatever order you use, there can be a problem:
StandardOutput
the process can block trying to write to it, so the process never ends.StandardOutput
using ReadToEnd then your process can block if the process never closes StandardOutput
(for example if it never terminates, or if it is blocked writing to StandardError
).The solution is to use asynchronous reads to ensure that the buffer doesn't get full. To avoid any deadlocks and collect up all output from both StandardOutput
and StandardError
you can do this:
EDIT: See answers below for how avoid an ObjectDisposedException if the timeout occurs.
using (Process process = new Process())
{
process.StartInfo.FileName = filename;
process.StartInfo.Arguments = arguments;
process.StartInfo.UseShellExecute = false;
process.StartInfo.RedirectStandardOutput = true;
process.StartInfo.RedirectStandardError = true;
StringBuilder output = new StringBuilder();
StringBuilder error = new StringBuilder();
using (AutoResetEvent outputWaitHandle = new AutoResetEvent(false))
using (AutoResetEvent errorWaitHandle = new AutoResetEvent(false))
{
process.OutputDataReceived += (sender, e) => {
if (e.Data == null)
{
outputWaitHandle.Set();
}
else
{
output.AppendLine(e.Data);
}
};
process.ErrorDataReceived += (sender, e) =>
{
if (e.Data == null)
{
errorWaitHandle.Set();
}
else
{
error.AppendLine(e.Data);
}
};
process.Start();
process.BeginOutputReadLine();
process.BeginErrorReadLine();
if (process.WaitForExit(timeout) &&
outputWaitHandle.WaitOne(timeout) &&
errorWaitHandle.WaitOne(timeout))
{
// Process completed. Check process.ExitCode here.
}
else
{
// Timed out.
}
}
}