I have a serious problem: I have an NSArray
with several UIImage
objects. What I now want to do, is create movie from those UIImages
.
Just translated @Scott Raposa answer to swift3 (with some very little changes):
import AVFoundation
import UIKit
import Photos
struct RenderSettings {
var size : CGSize = .zero
var fps: Int32 = 6 // frames per second
var avCodecKey = AVVideoCodecH264
var videoFilename = "render"
var videoFilenameExt = "mp4"
var outputURL: URL {
// Use the CachesDirectory so the rendered video file sticks around as long as we need it to.
// Using the CachesDirectory ensures the file won't be included in a backup of the app.
let fileManager = FileManager.default
if let tmpDirURL = try? fileManager.url(for: .cachesDirectory, in: .userDomainMask, appropriateFor: nil, create: true) {
return tmpDirURL.appendingPathComponent(videoFilename).appendingPathExtension(videoFilenameExt)
}
fatalError("URLForDirectory() failed")
}
}
class ImageAnimator {
// Apple suggests a timescale of 600 because it's a multiple of standard video rates 24, 25, 30, 60 fps etc.
static let kTimescale: Int32 = 600
let settings: RenderSettings
let videoWriter: VideoWriter
var images: [UIImage]!
var frameNum = 0
class func saveToLibrary(videoURL: URL) {
PHPhotoLibrary.requestAuthorization { status in
guard status == .authorized else { return }
PHPhotoLibrary.shared().performChanges({
PHAssetChangeRequest.creationRequestForAssetFromVideo(atFileURL: videoURL)
}) { success, error in
if !success {
print("Could not save video to photo library:", error)
}
}
}
}
class func removeFileAtURL(fileURL: URL) {
do {
try FileManager.default.removeItem(atPath: fileURL.path)
}
catch _ as NSError {
// Assume file doesn't exist.
}
}
init(renderSettings: RenderSettings) {
settings = renderSettings
videoWriter = VideoWriter(renderSettings: settings)
// images = loadImages()
}
func render(completion: (()->Void)?) {
// The VideoWriter will fail if a file exists at the URL, so clear it out first.
ImageAnimator.removeFileAtURL(fileURL: settings.outputURL)
videoWriter.start()
videoWriter.render(appendPixelBuffers: appendPixelBuffers) {
ImageAnimator.saveToLibrary(videoURL: self.settings.outputURL)
completion?()
}
}
// // Replace this logic with your own.
// func loadImages() -> [UIImage] {
// var images = [UIImage]()
// for index in 1...10 {
// let filename = "\(index).jpg"
// images.append(UIImage(named: filename)!)
// }
// return images
// }
// This is the callback function for VideoWriter.render()
func appendPixelBuffers(writer: VideoWriter) -> Bool {
let frameDuration = CMTimeMake(Int64(ImageAnimator.kTimescale / settings.fps), ImageAnimator.kTimescale)
while !images.isEmpty {
if writer.isReadyForData == false {
// Inform writer we have more buffers to write.
return false
}
let image = images.removeFirst()
let presentationTime = CMTimeMultiply(frameDuration, Int32(frameNum))
let success = videoWriter.addImage(image: image, withPresentationTime: presentationTime)
if success == false {
fatalError("addImage() failed")
}
frameNum += 1
}
// Inform writer all buffers have been written.
return true
}
}
class VideoWriter {
let renderSettings: RenderSettings
var videoWriter: AVAssetWriter!
var videoWriterInput: AVAssetWriterInput!
var pixelBufferAdaptor: AVAssetWriterInputPixelBufferAdaptor!
var isReadyForData: Bool {
return videoWriterInput?.isReadyForMoreMediaData ?? false
}
class func pixelBufferFromImage(image: UIImage, pixelBufferPool: CVPixelBufferPool, size: CGSize) -> CVPixelBuffer {
var pixelBufferOut: CVPixelBuffer?
let status = CVPixelBufferPoolCreatePixelBuffer(kCFAllocatorDefault, pixelBufferPool, &pixelBufferOut)
if status != kCVReturnSuccess {
fatalError("CVPixelBufferPoolCreatePixelBuffer() failed")
}
let pixelBuffer = pixelBufferOut!
CVPixelBufferLockBaseAddress(pixelBuffer, CVPixelBufferLockFlags(rawValue: 0))
let data = CVPixelBufferGetBaseAddress(pixelBuffer)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: data, width: Int(size.width), height: Int(size.height),
bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pixelBuffer), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.premultipliedFirst.rawValue)
context!.clear(CGRect(x:0,y: 0,width: size.width,height: size.height))
let horizontalRatio = size.width / image.size.width
let verticalRatio = size.height / image.size.height
//aspectRatio = max(horizontalRatio, verticalRatio) // ScaleAspectFill
let aspectRatio = min(horizontalRatio, verticalRatio) // ScaleAspectFit
let newSize = CGSize(width: image.size.width * aspectRatio, height: image.size.height * aspectRatio)
let x = newSize.width < size.width ? (size.width - newSize.width) / 2 : 0
let y = newSize.height < size.height ? (size.height - newSize.height) / 2 : 0
context?.draw(image.cgImage!, in: CGRect(x:x,y: y, width: newSize.width, height: newSize.height))
CVPixelBufferUnlockBaseAddress(pixelBuffer, CVPixelBufferLockFlags(rawValue: 0))
return pixelBuffer
}
init(renderSettings: RenderSettings) {
self.renderSettings = renderSettings
}
func start() {
let avOutputSettings: [String: Any] = [
AVVideoCodecKey: renderSettings.avCodecKey,
AVVideoWidthKey: NSNumber(value: Float(renderSettings.size.width)),
AVVideoHeightKey: NSNumber(value: Float(renderSettings.size.height))
]
func createPixelBufferAdaptor() {
let sourcePixelBufferAttributesDictionary = [
kCVPixelBufferPixelFormatTypeKey as String: NSNumber(value: kCVPixelFormatType_32ARGB),
kCVPixelBufferWidthKey as String: NSNumber(value: Float(renderSettings.size.width)),
kCVPixelBufferHeightKey as String: NSNumber(value: Float(renderSettings.size.height))
]
pixelBufferAdaptor = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: videoWriterInput,
sourcePixelBufferAttributes: sourcePixelBufferAttributesDictionary)
}
func createAssetWriter(outputURL: URL) -> AVAssetWriter {
guard let assetWriter = try? AVAssetWriter(outputURL: outputURL, fileType: AVFileTypeMPEG4) else {
fatalError("AVAssetWriter() failed")
}
guard assetWriter.canApply(outputSettings: avOutputSettings, forMediaType: AVMediaTypeVideo) else {
fatalError("canApplyOutputSettings() failed")
}
return assetWriter
}
videoWriter = createAssetWriter(outputURL: renderSettings.outputURL)
videoWriterInput = AVAssetWriterInput(mediaType: AVMediaTypeVideo, outputSettings: avOutputSettings)
if videoWriter.canAdd(videoWriterInput) {
videoWriter.add(videoWriterInput)
}
else {
fatalError("canAddInput() returned false")
}
// The pixel buffer adaptor must be created before we start writing.
createPixelBufferAdaptor()
if videoWriter.startWriting() == false {
fatalError("startWriting() failed")
}
videoWriter.startSession(atSourceTime: kCMTimeZero)
precondition(pixelBufferAdaptor.pixelBufferPool != nil, "nil pixelBufferPool")
}
func render(appendPixelBuffers: ((VideoWriter)->Bool)?, completion: (()->Void)?) {
precondition(videoWriter != nil, "Call start() to initialze the writer")
let queue = DispatchQueue(label: "mediaInputQueue")
videoWriterInput.requestMediaDataWhenReady(on: queue) {
let isFinished = appendPixelBuffers?(self) ?? false
if isFinished {
self.videoWriterInput.markAsFinished()
self.videoWriter.finishWriting() {
DispatchQueue.main.async {
completion?()
}
}
}
else {
// Fall through. The closure will be called again when the writer is ready.
}
}
}
func addImage(image: UIImage, withPresentationTime presentationTime: CMTime) -> Bool {
precondition(pixelBufferAdaptor != nil, "Call start() to initialze the writer")
let pixelBuffer = VideoWriter.pixelBufferFromImage(image: image, pixelBufferPool: pixelBufferAdaptor.pixelBufferPool!, size: renderSettings.size)
return pixelBufferAdaptor.append(pixelBuffer, withPresentationTime: presentationTime)
}
}