Currently in d3 if you have a geoJSON object that you are going to draw you have to scale it and translate it in order to get it to the size that one wants and translate it
For people who want to adjust verticaly et horizontaly, here is the solution :
var width = 300;
var height = 400;
var vis = d3.select("#vis").append("svg")
.attr("width", width).attr("height", height)
d3.json("nld.json", function(json) {
// create a first guess for the projection
var center = d3.geo.centroid(json)
var scale = 150;
var offset = [width/2, height/2];
var projection = d3.geo.mercator().scale(scale).center(center)
.translate(offset);
// create the path
var path = d3.geo.path().projection(projection);
// using the path determine the bounds of the current map and use
// these to determine better values for the scale and translation
var bounds = path.bounds(json);
var hscale = scale*width / (bounds[1][0] - bounds[0][0]);
var vscale = scale*height / (bounds[1][1] - bounds[0][1]);
var scale = (hscale < vscale) ? hscale : vscale;
var offset = [width - (bounds[0][0] + bounds[1][0])/2,
height - (bounds[0][1] + bounds[1][1])/2];
// new projection
projection = d3.geo.mercator().center(center)
.scale(scale).translate(offset);
path = path.projection(projection);
// adjust projection
var bounds = path.bounds(json);
offset[0] = offset[0] + (width - bounds[1][0] - bounds[0][0]) / 2;
offset[1] = offset[1] + (height - bounds[1][1] - bounds[0][1]) / 2;
projection = d3.geo.mercator().center(center)
.scale(scale).translate(offset);
path = path.projection(projection);
// add a rectangle to see the bound of the svg
vis.append("rect").attr('width', width).attr('height', height)
.style('stroke', 'black').style('fill', 'none');
vis.selectAll("path").data(json.features).enter().append("path")
.attr("d", path)
.style("fill", "red")
.style("stroke-width", "1")
.style("stroke", "black")
});