In my iPhone app, I take a picture with the camera, then I want to resize it to 290*390 pixels. I was using this method to resize the image :
UIImage *newI
Proper Swift 3.0 for iOS 10+ solution: Using ImageRenderer
and closure syntax:
func imageWith(newSize: CGSize) -> UIImage {
let renderer = UIGraphicsImageRenderer(size: newSize)
let image = renderer.image { _ in
self.draw(in: CGRect.init(origin: CGPoint.zero, size: newSize))
}
return image.withRenderingMode(self.renderingMode)
}
And here's the Objective-C version:
@implementation UIImage (ResizeCategory)
- (UIImage *)imageWithSize:(CGSize)newSize
{
UIGraphicsImageRenderer *renderer = [[UIGraphicsImageRenderer alloc] initWithSize:newSize];
UIImage *image = [renderer imageWithActions:^(UIGraphicsImageRendererContext*_Nonnull myContext) {
[self drawInRect:(CGRect) {.origin = CGPointZero, .size = newSize}];
}];
return [image imageWithRenderingMode:self.renderingMode];
}
@end