I\'ve got a nested loop construct like this:
for (Type type : types) {
for (Type t : types2) {
if (some condition) {
// Do somethin
Demo for break
, continue
, and label
:
Java keywords break
and continue
have a default value. It's the "nearest loop", and today, after a few years of using Java, I just got it!
It's seem used rare, but useful.
import org.junit.Test;
/**
* Created by cui on 17-5-4.
*/
public class BranchLabel {
@Test
public void test() {
System.out.println("testBreak");
testBreak();
System.out.println("testBreakLabel");
testBreakLabel();
System.out.println("testContinue");
testContinue();
System.out.println("testContinueLabel");
testContinueLabel();
}
/**
testBreak
a=0,b=0
a=0,b=1
a=1,b=0
a=1,b=1
a=2,b=0
a=2,b=1
a=3,b=0
a=3,b=1
a=4,b=0
a=4,b=1
*/
public void testBreak() {
for (int a = 0; a < 5; a++) {
for (int b = 0; b < 5; b++) {
if (b == 2) {
break;
}
System.out.println("a=" + a + ",b=" + b);
}
}
}
/**
testContinue
a=0,b=0
a=0,b=1
a=0,b=3
a=0,b=4
a=1,b=0
a=1,b=1
a=1,b=3
a=1,b=4
a=2,b=0
a=2,b=1
a=2,b=3
a=2,b=4
a=3,b=0
a=3,b=1
a=3,b=3
a=3,b=4
a=4,b=0
a=4,b=1
a=4,b=3
a=4,b=4
*/
public void testContinue() {
for (int a = 0; a < 5; a++) {
for (int b = 0; b < 5; b++) {
if (b == 2) {
continue;
}
System.out.println("a=" + a + ",b=" + b);
}
}
}
/**
testBreakLabel
a=0,b=0,c=0
a=0,b=0,c=1
* */
public void testBreakLabel() {
anyName:
for (int a = 0; a < 5; a++) {
for (int b = 0; b < 5; b++) {
for (int c = 0; c < 5; c++) {
if (c == 2) {
break anyName;
}
System.out.println("a=" + a + ",b=" + b + ",c=" + c);
}
}
}
}
/**
testContinueLabel
a=0,b=0,c=0
a=0,b=0,c=1
a=1,b=0,c=0
a=1,b=0,c=1
a=2,b=0,c=0
a=2,b=0,c=1
a=3,b=0,c=0
a=3,b=0,c=1
a=4,b=0,c=0
a=4,b=0,c=1
*/
public void testContinueLabel() {
anyName:
for (int a = 0; a < 5; a++) {
for (int b = 0; b < 5; b++) {
for (int c = 0; c < 5; c++) {
if (c == 2) {
continue anyName;
}
System.out.println("a=" + a + ",b=" + b + ",c=" + c);
}
}
}
}
}