GLKTextureLoader fails when loading a certain texture the first time, but succeeds the second time

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清酒与你
清酒与你 2021-02-20 12:57

I\'m making an iPhone application with OpenGL ES 2.0 using the GLKit. I\'m using GLKTextureLoader to load textures synchronously.

The problem is that for a certain textu

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  •  礼貌的吻别
    2021-02-20 13:49

    I had a similar problem. Is was caused by a texture that had width / height not power of 2. GLKTextureLoader failed on loading this and the following images. Checking glGetError() after each texture load revealed the troublemakers :-).

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