I want to know what the intermediate state of the buffer where the Graphics object is drawing some stuff. How do I get hold of the bitmap or the image that it is drawing on?
You can get his hdc that's a pointer to the surface buffer, and eventually copy his content to another hdc with bitblt function. This way you can create a copy of the drawing surface on a bitmap.
enum TernaryRasterOperations : uint
{
/// dest = source
SRCCOPY = 0x00CC0020,
/// dest = source OR dest
SRCPAINT = 0x00EE0086,
/// dest = source AND dest
SRCAND = 0x008800C6,
/// dest = source XOR dest
SRCINVERT = 0x00660046,
/// dest = source AND (NOT dest)
SRCERASE = 0x00440328,
/// dest = (NOT source)
NOTSRCCOPY = 0x00330008,
/// dest = (NOT src) AND (NOT dest)
NOTSRCERASE = 0x001100A6,
/// dest = (source AND pattern)
MERGECOPY = 0x00C000CA,
/// dest = (NOT source) OR dest
MERGEPAINT = 0x00BB0226,
/// dest = pattern
PATCOPY = 0x00F00021,
/// dest = DPSnoo
PATPAINT = 0x00FB0A09,
/// dest = pattern XOR dest
PATINVERT = 0x005A0049,
/// dest = (NOT dest)
DSTINVERT = 0x00550009,
/// dest = BLACK
BLACKNESS = 0x00000042,
/// dest = WHITE
WHITENESS = 0x00FF0062,
///
/// Capture window as seen on screen. This includes layered windows
/// such as WPF windows with AllowsTransparency="true"
///
CAPTUREBLT = 0x40000000
}
[DllImport("gdi32.dll", EntryPoint = "BitBlt", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool BitBlt([In] IntPtr hdc, int nXDest, int nYDest, int nWidth, int nHeight, [In] IntPtr hdcSrc, int nXSrc, int nYSrc, TernaryRasterOperations dwRop);
public static Bitmap CopyGraphicsContent(Graphics source, Rectangle rect)
{
Bitmap bmp = new Bitmap(rect.Width, rect.Height);
using (Graphics dest = Graphics.FromImage(bmp))
{
IntPtr hdcSource = source.GetHdc();
IntPtr hdcDest = dest.GetHdc();
BitBlt(hdcDest, 0, 0, rect.Width, rect.Height, hdcSource, rect.X, rect.Y, TernaryRasterOperations.SRCCOPY);
source.ReleaseHdc(hdcSource);
dest.ReleaseHdc(hdcDest);
}
return bmp;
}