SpriteKit shader crash iOS 9: SKDefaultShading, gl_FragCoord

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小蘑菇
小蘑菇 2021-02-20 02:51

Just installed the iOS 9 open beta (version 3) and now I\'m having loads of problems with SpriteKit shaders. On iOS 8 the following code worked just fine:

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  •  耶瑟儿~
    2021-02-20 03:24

    Try to add parameter 'PrefersOpenGL' of type boolean set to 'YES' in info.plist. This will disable Metal

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