I\'ve been doing some rapid prototyping for a game I\'m thinking of building. one of the main things i want to do is map generation for a tile type map. While generating the map
I've investigated this issue a bit recently and indeed there seems to be a memory threshold (dependent on the platform and, it seems, especially on the OS) after which an AIR app will become unresponsive / crash. (I didn't manage to get the out-of-memory Error #1000 though). I've opened an Adobe bug here: https://tracker.adobe.com/#/view/AIR-4198476. Hopefully we'll get some more info from Adobe soon.