I was wondering how animations work in Cocoa Touch. For example:
[UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1.0]; view1.alpha = 1.0
I believe it is just a wrapper over the old CoreAnimation calls. Look into the CoreGraphics API, you can see that there are multiple keys that you must set into a dictionary, while providing beginning and ending values for these keys.