I have some code where I\'m drawing my text on bitmap (canvas)
canvas.drawTextOnPath(Text, textPath[count], gipa, -10, text);
Please tell me,
Most likely two steps are needed here. you would draw a line along path first with color for background and then draw the text as indicated. Set the thickness of the line with a paint object. Also, changing the style of the paint can help with the effect. try FILL
, STROKE
or FILL_AND_STROKE
for different effects.
mpaint.setStyle(Paint.Style.STROKE);
mpaint.setStrokeWidth(strokeWidth);
Added sample to draw a path(rectangle) with red color:
Paint mPaint = new Paint();
mPaint.setColor(Color.RED);
Path mPath = new Path();
RectF mRectF = new RectF(20, 20, 240, 240);
mPath.addRect(mRectF, Path.Direction.CCW);
mPaint.setStrokeWidth(20);
mPaint.setStyle(Paint.Style.STROKE);
canvas.drawPath(mPath, mPaint);
Then draw text along same path (blue color):
mPaint.setColor(Color.BLUE);
mPaint.setStrokeWidth(0);
mPaint.setStyle(Paint.Style.FILL);
mPaint.setTextSize(20);
canvas.drawTextOnPath("Draw the text, with origin at (x,y), using the specified paint, along the specified path.", mPath, 0, 5, mPaint);