All the examples using Microsoft WebSockets over a web-api that I\'ve seen so far use IIS, the implementation is on the get method the HTTP connection is upgraded to a websocket
I finally figured out how to resolve the issue. You can find the code below, also I've written a basic app which uses websockets on OWIN.
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using Microsoft.Owin;
namespace NoteApp.WebService.Controller {
using System;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using NoteApp.WebService.Handler;
using WebSocketAccept = System.Action<
System.Collections.Generic.IDictionary, // WebSocket Accept parameters
System.Func< // WebSocketFunc callback
System.Collections.Generic.IDictionary, // WebSocket environment
System.Threading.Tasks.Task>>;
using WebSocketCloseAsync = System.Func<
int, // closeStatus
string, // closeDescription
System.Threading.CancellationToken, // cancel
System.Threading.Tasks.Task>;
using WebSocketReceiveAsync = System.Func<
System.ArraySegment, // data
System.Threading.CancellationToken, // cancel
System.Threading.Tasks.Task<
System.Tuple< // WebSocketReceiveTuple
int, // messageType
bool, // endOfMessage
int>>>; // count
// closeStatusDescription
using WebSocketReceiveResult = System.Tuple;
using WebSocketSendAsync = System.Func<
System.ArraySegment, // data
int, // message type
bool, // end of message
System.Threading.CancellationToken, // cancel
System.Threading.Tasks.Task>;
public class NoteController : ApiController {
public HttpResponseMessage Get() {
IOwinContext owinContext = Request.GetOwinContext();
WebSocketAccept acceptToken = owinContext.Get("websocket.Accept");
if (acceptToken != null) {
var requestHeaders = GetValue>(owinContext.Environment, "owin.RequestHeaders");
Dictionary acceptOptions = null;
string[] subProtocols;
if (requestHeaders.TryGetValue("Sec-WebSocket-Protocol", out subProtocols) && subProtocols.Length > 0) {
acceptOptions = new Dictionary();
// Select the first one from the client
acceptOptions.Add("websocket.SubProtocol", subProtocols[0].Split(',').First().Trim());
}
acceptToken(acceptOptions, ProcessSocketConnection);
} else {
return new HttpResponseMessage(HttpStatusCode.BadRequest);
}
return new HttpResponseMessage(HttpStatusCode.SwitchingProtocols);
}
private async Task ProcessSocketConnection(IDictionary wsEnv) {
var wsSendAsync = (WebSocketSendAsync)wsEnv["websocket.SendAsync"];
var wsCloseAsync = (WebSocketCloseAsync)wsEnv["websocket.CloseAsync"];
var wsCallCancelled = (CancellationToken)wsEnv["websocket.CallCancelled"];
var wsRecieveAsync = (WebSocketReceiveAsync)wsEnv["websocket.ReceiveAsync"];
//pass the sendasync tuple and the cancellation token to the handler. The handler uses the sendasync method to send message. Each connected client has access to this
var handler = new NoteSocketHandler(wsSendAsync, CancellationToken.None);
handler.OnOpen();
var buffer = new ArraySegment(new byte[100]);
try {
object status;
while (!wsEnv.TryGetValue("websocket.ClientCloseStatus", out status) || (int)status == 0) {
WebSocketReceiveResult webSocketResultTuple = await wsRecieveAsync(buffer, CancellationToken.None);
int count = webSocketResultTuple.Item3;
handler.OnMessage(Encoding.UTF8.GetString(buffer.Array, 0, count));
}
} catch (Exception ex) {
Console.WriteLine(ex.Message);
throw ex;
}
handler.OnClose();
await wsCloseAsync((int)WebSocketCloseStatus.NormalClosure, "Closing", CancellationToken.None);
}
T GetValue(IDictionary env, string key) {
object value;
return env.TryGetValue(key, out value) && value is T ? (T)value : default(T);
}
}
}