I can\'t seem to find the function to remove a shape or path from the canvas after it has been created.
So I\'m creating a bezier curve between 2 points with
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Try this:
ctx.save(); ctx.globalCompositeOperation = "destination-out"; // drawing here you path second time ctx.restore();
"The globalCompositeOperation attribute sets how shapes and images are drawn onto the scratch bitmap" specs
How it works you can see here.