Are enums the canonical way to implement bit flags?

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死守一世寂寞
死守一世寂寞 2021-02-19 04:30

Currently I\'m using enums to represent a state in a little game experiment. I declare them like so:

namespace State {
  enum Value {
    MoveUp = 1 << 0,          


        
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  •  一整个雨季
    2021-02-19 04:48

    To be honest I don't think there is a consistent pattern for them.

    Just look at std::ios_base::openmode and std::regex_constants::syntax_option_type as two completely different ways of structuring it in the standard library -- one using a struct, the other using an entire namespace. Both are enums all right, but structured differently.
    Check your standard library implementation to see the details of how the above two are implemented.

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