While making iOS Apps, we generally used to supply @x,@2x,@3x images. And based on my knowledge in case of android, there was some approx six different sizes
I have sta
You still need to provide multiple images. According to the Images documentation, if you are using an image named check.png
, you also have to include check@2x.png
and check@3x.png
.
Quoting:
The packager will bundle and serve the image corresponding to device's screen density. For example, check@2x.png, will be used on an iPhone 7, whilecheck@3x.png will be used on an iPhone 7 Plus or a Nexus 5. If there is no image matching the screen density, the closest best option will be selected.