I\'m hoping to find a method to pass certain information in to my app when I launch it during testing, so that I can perform special debug tasks. Xcode has a section \"Arguments
For those who stumbled to this question like me :)
I wanted to have a logLevel
for my static lib. The way I did is,
static NSUInteger logLevel = 1;
/** This argument should be passed from XCode's build scheme configuration option, Arguments passed on launch */
static const NSString *kIdcLogLevelArgument = @"-com.mycompany.IDCLogLevel";
@implementation IDCLogger
+ (instancetype)sharedInstance {
static id sharedInstance = nil;
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
sharedInstance = [[self alloc] init];
});
return sharedInstance;
}
+(void)initialize
{
logLevel = 1;
NSArray *arguments = [[NSProcessInfo processInfo] arguments];
NSUInteger value = 0;
if ([arguments containsObject:kIdcLogLevelArgument]) {
NSUInteger index = [arguments indexOfObject:kIdcLogLevelArgument];
if (arguments.count > index) {
NSString *valueStr = [arguments objectAtIndex:index + 1];
NSCharacterSet* notDigits = [[NSCharacterSet decimalDigitCharacterSet] invertedSet];
if ([valueStr rangeOfCharacterFromSet:notDigits].location == NSNotFound)
{
value = [valueStr integerValue];
logLevel = value;
}
}
}
NSLog(@"%@:logLevel = %lu", [self class], (unsigned long)logLevel);
}
+ (void)setLogLevel:(NSUInteger)l
{
logLevel = l;
NSLog(@"[%@]: Log level set to: %lu", [self class], (unsigned long)l);
}