I am making a small program which requires an image file foo.bmp to run
so i can compile the program but to run it, i have to copy foo.bmp to \'build\' subdirectory manually
To do that you should use add_custom_command to generate build rules for file you needs in the build directory. Then add dependencies from your targets to those files: CMake only build something if it's needed by a target.
You should also make sure to only copy files if you're not building from the source directory.
Something like this:
project(foo)
cmake_minimum_required(VERSION 2.8)
# we don't want to copy if we're building in the source dir
if (NOT CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR)
# list of files for which we add a copy rule
set(data_SHADOW yourimg.png)
foreach(item IN LISTS data_SHADOW)
message(STATUS ${item})
add_custom_command(
OUTPUT "${CMAKE_CURRENT_BINARY_DIR}/${item}"
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_SOURCE_DIR}/${item}" "${CMAKE_CURRENT_BINARY_DIR}/${item}"
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${item}"
)
endforeach()
endif()
# files are only copied if a target depends on them
add_custom_target(data-target ALL DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/yourimg.png")
In this case I'm using a "ALL" custom target with a dependency on the yourimg.png file to force the copy, but you can also add dependency from one of your existing targets.