Good morning all,
I\'m searching for a very fast binary serialization technique for c++. I only need to serialize data contained in objects (no pointers etc.). I\'d like
There are just very few real-life cases where that matters at all. You only ever serialize to make your objects compatible with some kind of external resource. Disk, network, etcetera. The code that transmits the serialized data on the resource is always orders of magnitude slower then the code needed to serialize the object. If you make the serialization code twice as fast, you've made the overall operation no more than 0.5% faster, give or take. That is worth neither the risk nor the effort.
Measure three times, cut once.