How can I merge 2 javascript objects, populating the properties in one if they don't exist in the other?

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太阳男子
太阳男子 2021-02-18 16:47

If I have a javascript object/assoc. array defined like this:

function somefunction(options) {

    var defaults = {
        prop1: \'foo\',
        prop2: \'bar         


        
5条回答
  •  遇见更好的自我
    2021-02-18 17:15

    You could look at either jQuery's or Prototypes extend functionality.

    It looks like this: (taken directly from jQuery)

    jQuery.extend = jQuery.fn.extend = function() {
        // copy reference to target object
        var target = arguments[0] || {}, i = 1, length = arguments.length, deep = false, options;
    
        // Handle a deep copy situation
        if ( typeof target === "boolean" ) {
            deep = target;
            target = arguments[1] || {};
            // skip the boolean and the target
            i = 2;
        }
    
        // Handle case when target is a string or something (possible in deep copy)
        if ( typeof target !== "object" && !jQuery.isFunction(target) )
            target = {};
    
        // extend jQuery itself if only one argument is passed
        if ( length == i ) {
            target = this;
            --i;
        }
    
        for ( ; i < length; i++ )
            // Only deal with non-null/undefined values
            if ( (options = arguments[ i ]) != null )
                // Extend the base object
                for ( var name in options ) {
                    var src = target[ name ], copy = options[ name ];
    
                    // Prevent never-ending loop
                    if ( target === copy )
                        continue;
    
                    // Recurse if we're merging object values
                    if ( deep && copy && typeof copy === "object" && !copy.nodeType )
                        target[ name ] = jQuery.extend( deep, 
                            // Never move original objects, clone them
                            src || ( copy.length != null ? [ ] : { } )
                        , copy );
    
                    // Don't bring in undefined values
                    else if ( copy !== undefined )
                        target[ name ] = copy;
    
                }
    
        // Return the modified object
        return target;
    };
    

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