How to test for lossless double / integer conversion?

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夕颜 2021-02-18 13:20

I have one double, and one int64_t. I want to know if they hold exactly the same value, and if converting one type into the other does not lose any information.

My curre

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  •  醉梦人生
    2021-02-18 13:41

    Yes, your solution works correctly because it was designed to do so, because int64_t is represented in two's complement by definition (C99 7.18.1.1:1), on platforms that use something resembling binary IEEE 754 double-precision for the double type. It is basically the same as this one.

    Under these conditions:

    • d < INT64_MAX is correct because it is equivalent to d < (double) INT64_MAX and in the conversion to double, the number INT64_MAX, equal to 0x7fffffffffffffff, rounds up. Thus you want d to be strictly less than the resulting double to avoid triggering UB when executing (int64_t)d.

    • On the other hand, INT64_MIN, being -0x8000000000000000, is exactly representable, meaning that a double that is equal to (double)INT64_MIN can be equal to some int64_t and should not be excluded (and such a double can be converted to int64_t without triggering undefined behavior)

    It goes without saying that since we have specifically used the assumptions about 2's complement for integers and binary floating-point, the correctness of the code is not guaranteed by this reasoning on platforms that differ. Take a platform with binary 64-bit floating-point and a 64-bit 1's complement integer type T. On that platform T_MIN is -0x7fffffffffffffff. The conversion to double of that number rounds down, resulting in -0x1.0p63. On that platform, using your program as it is written, using -0x1.0p63 for d makes the first three conditions true, resulting in undefined behavior in (T)d, because overflow in the conversion from integer to floating-point is undefined behavior.


    If you have access to full IEEE 754 features, there is a shorter solution:

    #include 
    …
    #pragma STDC FENV_ACCESS ON
    feclearexcept(FE_INEXACT), f == i && !fetestexcept(FE_INEXACT)
    

    This solution takes advantage of the conversion from integer to floating-point setting the INEXACT flag iff the conversion is inexact (that is, if i is not representable exactly as a double).

    The INEXACT flag remains unset and f is equal to (double)i if and only if f and i represent the same mathematical value in their respective types.

    This approach requires the compiler to have been warned that the code accesses the FPU's state, normally with #pragma STDC FENV_ACCESS on but that's typically not supported and you have to use a compilation flag instead.

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