Graph rendering using 3D acceleration

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鱼传尺愫
鱼传尺愫 2021-02-15 17:56

We generate graphs for huge datasets. We are talking 4096 samples per second, and 10 minutes per graph. A simple calculation makes for 4096 * 60 * 10 = 2457600 samples per lineg

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  •  野趣味
    野趣味 (楼主)
    2021-02-15 18:56

    Not sure if this is helpful, but could you use time as a dimenion? i.e. one frame is one z? That might make things clearer, perhaps? Then perhaps you could effectively be applying deltas to build up (i.e on z axis) the image?

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