Graph rendering using 3D acceleration

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鱼传尺愫
鱼传尺愫 2021-02-15 17:56

We generate graphs for huge datasets. We are talking 4096 samples per second, and 10 minutes per graph. A simple calculation makes for 4096 * 60 * 10 = 2457600 samples per lineg

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  •  被撕碎了的回忆
    2021-02-15 18:37

    You really don't have to worry about the Z-axis if you don't want to. In OpenGL (for example), you can specify XY vertices (with implicit Z=0), turn of the zbuffer, use a non-projective projection-matrix, and hey presto you're in 2D.

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