Cocos2D/iOS7: continuously increasing memory usage for boilerplate code

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眼角桃花
眼角桃花 2021-02-15 13:58

This is what it looks like with iOS7 simulator when application is just running without any user interaction(also I\'m not running any code of mine, only boilerplate Cocos2D):

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  •  無奈伤痛
    2021-02-15 14:23

    Are you sure you don't have zombie objects enable?

    Click on your product -> Edit scheme and at diagnostics tab if you have "Enable zombie objects" checked, uncheck it and try again.

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