I have an ios app which has not crashed in this way on ios 5 which is now crashing consistently on ios 6 on startup after 4 or 5 bg/fg cycles. I\'ve traced the issue to my invo
I suffered same issue:
For short: While the ALAssetsLibrary
instance is enumerating with types or the ALAssetsGroup
instaces enumerated last step are enumerating assets, the ALAssetsLibrary
instance and the ALAssetsGroup
instances should never been changed before all the enumerating blocks are finished.