I am trying to make a rectangle using UIBezierPath
. I adopted two different ways to draw it. Also, I increased the stroke width to 25 px.
First method : Usin
I tried your example and indeed this happens with both UIBezierPath
and with simple drawing on context with CGContextAddLineToPoint
.
Can't answer your question, but it seems that adding
bpath.lineCapStyle = kCGLineCapSquare;
solves this exact issue. ( or the CGcontext... alternative ).
Probably closePath
takes into account the lineWidth and other line parameters to form a properly closed polygon and adjusts the path itself to be closed nicely. This becomes more probable as you delete your upper right corner ( to make it a triangle ) and notice the linecapstyle won't work anymore, only the closePath
gives you a nice triangle.