OpenGL rendering in Windows XP with multiple video cards

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忘掉有多难
忘掉有多难 2021-02-15 10:55

I\'m developing an OpenGL application for Windows XP. The target machine has 2 NVIDIA GeForce 9800GT video cards, which are needed because the application needs to have output 2

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  •  傲寒
    傲寒 (楼主)
    2021-02-15 11:27

    I think you need to read up on the WGL_nv_gpu_affinity extension. You create affinity masks and use wglMakeCurrent() in conjunction with them. Here are some pointers:

    http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt

    Pdf from NVidia.com

    Cheers !

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