OpenGL rendering in Windows XP with multiple video cards

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攒了一身酷
攒了一身酷 2021-02-15 10:52

I\'m developing an OpenGL application for Windows XP. The target machine has 2 NVIDIA GeForce 9800GT video cards, which are needed because the application needs to have output 2

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  •  孤街浪徒
    2021-02-15 11:10

    I think you need to read up on the WGL_nv_gpu_affinity extension. You create affinity masks and use wglMakeCurrent() in conjunction with them. Here are some pointers:

    http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt

    Pdf from NVidia.com

    Cheers !

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