SFINAE: std::enable_if as function argument

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一个人的身影
一个人的身影 2021-02-14 22:12

So, I\'m following the example set by the code somewhere on this web page: http://eli.thegreenplace.net/2014/sfinae-and-enable_if/

Here\'s what I have:

t         


        
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  •  情深已故
    2021-02-14 22:41

    The examples are wrong, since T is in a non-deduced context. Unless you call the function like fun(4);, the code won't compile, but this is probably not what the author intended to show.

    The correct usage would be to allow T to be deduced by the compiler, and to place a SFINAE condition elsewhere, e.g., in a return type syntax:

    template 
    auto fun(const T& val)
        -> typename std::enable_if::value>::type
    {
        std::cout << "fun";
    }
    
    template 
    auto fun(const T& val)
        -> typename std::enable_if::value>::type
    {
        std::cout << "fun";
    }
    

    DEMO

    Also, the typenames in your code contradict your usage of std::enable_if_t.

    Use either c++11:

    typename std::enable_if<...>::type
    

    or c++14:

    std::enable_if_t<...>
    

    How would that work in a constructor which doesn't have a return type though?

    In case of constructors, the SFINAE condition can be hidden in a template parameter list:

    struct A
    {    
        template ::value, int>::type = 0>
        A(const T& val)
        {
            std::cout << "A";
        }
    
        template ::value, int>::type = 0>
        A(const T& val)
        {
            std::cout << "A";
        }
    };
    

    DEMO 2

    Alternatively, in c++20, you can use concepts for that:

    A(const std::integral auto& val);
    
    A(const std::floating_point auto& val);
    

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