So, I\'m following the example set by the code somewhere on this web page: http://eli.thegreenplace.net/2014/sfinae-and-enable_if/
Here\'s what I have:
t
The examples are wrong, since T
is in a non-deduced context. Unless you call the function like fun
, the code won't compile, but this is probably not what the author intended to show.
The correct usage would be to allow T
to be deduced by the compiler, and to place a SFINAE condition elsewhere, e.g., in a return type syntax:
template
auto fun(const T& val)
-> typename std::enable_if::value>::type
{
std::cout << "fun";
}
template
auto fun(const T& val)
-> typename std::enable_if::value>::type
{
std::cout << "fun";
}
DEMO
Also, the typename
s in your code contradict your usage of std::enable_if_t
.
Use either c++11:
typename std::enable_if<...>::type
or c++14:
std::enable_if_t<...>
How would that work in a constructor which doesn't have a return type though?
In case of constructors, the SFINAE condition can be hidden in a template parameter list:
struct A
{
template ::value, int>::type = 0>
A(const T& val)
{
std::cout << "A";
}
template ::value, int>::type = 0>
A(const T& val)
{
std::cout << "A";
}
};
DEMO 2
Alternatively, in c++20, you can use concepts for that:
A(const std::integral auto& val);
A(const std::floating_point auto& val);