OpenGL or Direct3D for a new Windows game project? Or something else?

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小鲜肉
小鲜肉 2021-02-14 16:22

I\'m starting a hobby game project on Windows that will make heavy use of 3D graphics effects. It will most likely be written in C++.

Should I use OpenGL or Direct3D for

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  •  南笙
    南笙 (楼主)
    2021-02-14 17:21

    I have no previous OpenGL, DirectX or videogame experience and i have made have an open source race videogame with Ogre3d. Is a very good framework to start in videogames: well done code, plenty of docs and info in the net and very good starting tutorials.

    The rendering engine is DirectX/OpenGl agnostic, you can later select to render your game with OpenGL or DirectX (withouth changes in your code)

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