I am working on a project that can encrypt an image and redraw the decrypted image on canvas. As I am still pretty new to coding and programming, I am currently having issues re
Assuming imgd
is simply an Array containing all byte values, you still need to convert the array to ImageData.
var imgd = [27,32,26,28,33,27,30,35,29,31.....]
// first, create a new ImageData to contain our pixels
var imgData = ctx.createImageData(160, 120); // width x height
var data = imgData.data;
// copy img byte-per-byte into our ImageData
for (var i = 0, len = 160 * 120 * 4; i < len; i++) {
data[i] = imgd[i];
}
// now we can draw our imagedata onto the canvas
ctx.putImageData(imgData, 0, 0);