Uniform distribution from a fractal Perlin noise function in C#

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旧巷少年郎
旧巷少年郎 2021-02-14 09:01

My Perlin noise function (which adds up 6 octaves of 3D simplex at 0.75 persistence) generates a 2D array array of doubles.

These numbers each come out norm

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  •  广开言路
    2021-02-14 09:05

    You will probably be interested in one of the following (related) techniques:

    • Probability integral transform

    • Histogram equalization

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