I want to create a game-like ping in Javascript, just like the game Counter Strike for example. I\'m doing an AJAX call to the server (MySQL) and want to calculate the time that
You will not be able to calculate accurate latency on client side (not counting java, flash or websockets), you need the server to calculate it and return the value in a response. Getting anything other than 0ms
for localhost should be enough evidence of this :P
The earliest time in connection state gets me 300ms
for stackoverflow.com
, while the real number is closer to 100ms
.
var a = new XMLHttpRequest();
a.onreadystatechange = function () {
if (a.readyState === a.HEADERS_RECEIVED) {
a.abort();
console.log(new Date - abc);
}
};
var abc = new Date;
a.open("GET", "/");
a.send(null);
Waiting for the full response (a.DONE
) took 949ms