Phong shading for shiny Python 3D surface plots

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傲寒
傲寒 2021-02-14 02:33

I\'m trying to create aesthetically pleasing 3D plots in Python with specular shading, and thus far have tried using both Matplotlib with 3D axes and surface plots from Mayavi,

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  •  眼角桃花
    2021-02-14 03:08

    As @ben mentioned, you can use Mayavi and then interactively change the lighting. A good idea is to click in the record script button, then you can use those lines of code in your scripts (That's how I did for the Mayavi part here).

    Another option is to use Matplotlib. Based on the shading example, I managed to generate a surface with lighting.

    See the code below.

    import numpy as np
    from mayavi import mlab
    import matplotlib.pyplot as plt
    from mpl_toolkits.mplot3d import Axes3D
    from matplotlib.colors import LightSource
    
    ## Test data: Matlab `peaks()`
    x, y = np.mgrid[-3:3:150j,-3:3:150j]
    z =  3*(1 - x)**2 * np.exp(-x**2 - (y + 1)**2) \
       - 10*(x/5 - x**3 - y**5)*np.exp(-x**2 - y**2) \
       - 1./3*np.exp(-(x + 1)**2 - y**2) 
    
    ## Mayavi
    surf = mlab.surf(x, y, z, colormap='RdYlBu', warp_scale='auto')
    # Change the visualization parameters.
    surf.actor.property.interpolation = 'phong'
    surf.actor.property.specular = 0.1
    surf.actor.property.specular_power = 5
    
    
    
    ## Matplotlib
    fig = plt.figure()
    ax = fig.gca(projection='3d')
    
    # Create light source object.
    ls = LightSource(azdeg=0, altdeg=65)
    # Shade data, creating an rgb array.
    rgb = ls.shade(z, plt.cm.RdYlBu)
    surf = ax.plot_surface(x, y, z, rstride=1, cstride=1, linewidth=0,
                           antialiased=False, facecolors=rgb)
    plt.show()
    mlab.show()
    

    This gives as results:

    • Mayavi:
    • Matplotlib:

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