I\'m trying to use paper.js in a webapp, but I\'ve been unable to get it to work with multiple canvases. It\'s like the scopes are getting mixed up between the canvases, so when
I actually solve this a bit differently:
var scope1 = new paper.PaperScope(); var scope2 = new paper.PaperScope();
When I want to draw in scope1:
scope1.activate(); // now I draw
Similarly when I want to draw in scope 2
scope2.activate(); // now I draw