I am coding a small numeric analysis library in C++. I have been trying to implement using the latest C++11 features including move semantics. I understand the discussion and to
I agree with David Rodríguez that it'd be a better design to use non-member operator+
functions, but I'll set that aside and focus on your question.
I'm surprised that you see a performance degradation when writing
T operator+(const T&)
{
T result(*this);
return result;
}
instead of
T operator+(const T&)
{
T result(*this);
return std::move(result);
}
because in the former case, the compiler should be able to use RVO to construct result
in the memory for the function's return value. In the latter case, the compiler would need to move result
into the function's return value, hence incur the extra cost of the move.
In general, the rules for this kind of thing are, assuming you have a function returning an object (i.e., not a reference):
std::move
to it. That permits the compiler to perform RVO, which is cheaper than a copy or a move.std::move
to it. That turns the parameter into an rvalue, hence permitting the compiler to move from it. If you just return the parameter, the compiler must perform a copy into the return value.&&
" parameter of deduced type that could be an rvalue reference or an lvalue reference), apply std::forward
to it. Without it, the compiler must perform a copy into the return value. With it, the compiler can perform a move if the reference is bound to an rvalue.