Problem in short:
How could one implement static if
functionality, proposed in c++11, in plain c++ ?
History and original prob
Why not make the send implementation a policy of the sender class and use CRTP:
template
class SingleSenderPolicy
{
public:
template< class memFunc >
void callWrapperImpl(memFunc f, ...)
{
static_cast(this)->f(...);
}
};
template< class Derived >
class DoubleSenderPolicy
{
public:
template< class memFunc >
void callWrapperImpl(memFunc f, ...)
{
static_cast(this)->f(...);
static_cast(this)->f(...);
}
};
template< class SendPolicy>
class Sender : public SendPolicy< Sender >
{
public:
void sendMessage( ... )
{
// call the policy to do the sending, passing in a member function that
// acutally performs the action
callWrapperImpl( &Sender::sendMessageImpl, ... );
}
void doSomethingElse( ... )
{
callWrapperImpl( &Sender::doSomethingElseImpl, ... );
}
protected:
void sendMessageImpl(... )
{
// Do the sending here
}
void doSomethingElseImpl(... )
{
// Do the sending here
}
};
The public sendXXX
functions in you class simply forward to the call wrapper, passing in a member function that implements the real functionality. This member function will be called according to the SendPolicy
of the class. CRTP saves the use of bind to wrap the arguments and this pointer up with the member function to call.
With one function it doesn't really cut down on the amount of code, but if you have a lot of calls it could help.
Note: This code is a skeleton to provide a possible solution, it has not been compiled.
Note: Sender
and Sender
are completely different types and do not share a dynamic inheritance relationship.