Is there a way to regulate the volume of sound played via SKAction playSoundFileNamed:waitForCompletion:.
I would like to implement a simple music & sound effects sl
Unfortunately you can't modify the volume using SKAction, so you have to use AVAudioPlayer for your effects too. You could implement a custom playSoundFileNamed:waitForCompletion:volume: using runBlock as you already thought, so your code won't be very different then using playSoundFileNamed:waitForCompletion:.