Practical tips debugging deep recursion?

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长情又很酷
长情又很酷 2021-02-13 06:33

I\'m working on a board game algorithm where a large tree is traversed using recursion, however, it\'s not behaving as expected. How do I handle this and what are you experience

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  •  伪装坚强ぢ
    2021-02-13 07:26

    I once had a similar problem when I was developing an AI algorithm to play a Tetris game. After trying many things a loosing a LOT of hours in reading my own logs and debugging and stepping in and out of functions what worked out for me was to code a fast visualizer and test my code with FIXED input.

    So, if time is not a problem and you really want to understand what is going on, get a fixed board state and SEE what your program is doing with the data using a mix of debug logs/output and some sort of your own tools that shows information on each step.

    Once you find a board state that gives you this problem, try to pin-point the function(s) where it starts and then you will be in a position to fix it.

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