I\'m trying to figure out if there is any way to mirror an image. For example, take a picture of someone\'s face and then cut it in half and show what their face looks like with
None of the answers above, respond to the part of question that is mirroring half of the image not flipping the whole image. Mixing the solutions leads to the following sample function you may use as a category such as UIImage+Mirroring :
(UIImage *) horizontalMirror {
UIImageOrientation flippedOrientation = UIImageOrientationUpMirrored;
switch (self.imageOrientation) {
case UIImageOrientationUp: break;
case UIImageOrientationDown: flippedOrientation = UIImageOrientationDownMirrored; break;
}
UIImage * flippedImage = [UIImage imageWithCGImage:self.CGImage scale:1.0 orientation:flippedOrientation];
CGImageRef inImage = self.CGImage;
CGContextRef ctx = CGBitmapContextCreate(NULL,
CGImageGetWidth(inImage),
CGImageGetHeight(inImage),
CGImageGetBitsPerComponent(inImage),
CGImageGetBytesPerRow(inImage),
CGImageGetColorSpace(inImage),
CGImageGetBitmapInfo(inImage)
);
CGRect cropRect = CGRectMake(flippedImage.size.width/2, 0, flippedImage.size.width/2, flippedImage.size.height);
CGImageRef TheOtherHalf = CGImageCreateWithImageInRect(flippedImage.CGImage, cropRect);
CGContextDrawImage(ctx, CGRectMake(0, 0, CGImageGetWidth(inImage), CGImageGetHeight(inImage)), inImage);
CGAffineTransform transform = CGAffineTransformMakeTranslation(flippedImage.size.width, 0.0);
transform = CGAffineTransformScale(transform, -1.0, 1.0);
CGContextConcatCTM(ctx, transform);
CGContextDrawImage(ctx, cropRect, TheOtherHalf);
CGImageRef imageRef = CGBitmapContextCreateImage(ctx);
CGContextRelease(ctx);
UIImage *finalImage = [UIImage imageWithCGImage:imageRef];
CGImageRelease(imageRef);
return finalImage;
}